Void Trawler (Alpha)
🚀 THE VOID IS HEAVY
You are a scavenger on the edge of the known universe. Your job is simple: shatter asteroids, collect valuable scrap, and bring it home.
But in Void Trawler, loot isn't just a number in your inventory. You have to physically drag it.
Every piece of scrap you attach to your magnetic tether adds mass and inertia. A long tail of cargo will swing wide on turns, slow down your engines, and burn through your fuel reserves.
Will you play it safe with short runs, or risk running out of fuel in the deep dark for a massive payday?
🎮 KEY FEATURES
- Tactile Physics: Feel the weight of your greed. The more you carry, the harder it is to fly.
- Risk & Reward: Fuel is limited. Every meter away from the base increases the danger of being stranded.
- Base Evolution: Turn your tiny outpost into a fortress. Build fuel tanks, refineries, and defensive turrets.
- Neon Atmosphere: Procedural deep-space visuals and synthesized audio that reacts to your actions.
- Seamless Loop: No loading screens. Just you, your ship, and the endless void.
🕹️ CONTROLS
The game is optimized for Mouse and Touch.
- Move: Click & Drag (or Touch & Drag) anywhere on the screen to throttle up. The ship follows your cursor/finger.
- Shoot: Automatic laser targeting.
- Collect: Fly close to debris to snag it with your magnet.
- Sell: Drag your catch into the yellow zone of your Base.
⚠️ DEVELOPMENT STATUS
Current Version: Alpha 0.52 This is an early prototype
Currently implemented:
- Core physics loop (flight, towing, inertia).
- Base building
- Basic enemies and resource types.
| Published | 29 days ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 29 days ago |
| Author | WalkinDizaster Games |
| Genre | Platformer |
| Tags | 2D, Idle, Neon, Physics, Space |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Accessibility | High-contrast, One button |
